![]() ![]() Well then here's the list with the animation sets included:Įach rotation has a total of 119 frames, they are in PNG format with already trimmed images, however their frames are still named as number frames and not as named frames, their frames is also around the same resolution of Cyberdemon (128 pixels tall) as in the preview images and not paletted but i tried made them with simple colors to look more sprite look. From the ZDoom Topics, i bring to here the sprites of the DOOM 2016 Hellknight and Baron of Hell, their animations are the same because ironically id Software used the same skeleton on both monsters (if you noticed, they exactly do the same movements in Doom 4 due to this) and so i did the same in Blender.
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